class dlstreamer::VAAPIFrame#
#include <frame.h> class VAAPIFrame: public dlstreamer::BaseFrame { public: // construction VAAPIFrame( VAAPITensor::VASurfaceID va_surface, const FrameInfo& info, ContextPtr context ); // methods VAAPITensor::VASurfaceID va_surface(int plane_index = 0); }; // direct descendants class VAAPIFrameAlloc;
Inherited Members#
public: // typedefs typedef std::vector<TensorPtr>::iterator iterator; // methods Frame& operator = (const Frame&); virtual MediaType media_type() const = 0; virtual Format format() const = 0; virtual MemoryType memory_type() const = 0; virtual iterator begin() = 0; virtual iterator end() = 0; virtual TensorPtr tensor(int index = -1) = 0; virtual size_t num_tensors() const = 0; virtual Metadata& metadata() = 0; const Metadata& metadata() const; virtual FramePtr parent() const = 0; virtual std::vector<FramePtr> regions() const = 0; virtual size_t num_tensors() const; virtual TensorPtr tensor(int index); virtual iterator begin(); virtual iterator end(); virtual MediaType media_type() const; virtual Format format() const; virtual MemoryType memory_type() const; virtual Metadata& metadata(); virtual FramePtr parent() const; void set_parent(FramePtr parent); virtual std::vector<FramePtr> regions() const; void add_region(FramePtr frame);